display.h
#ifndef PRO_DISPLAY_H
#define PRO_DISPLAY_H
/** Initializes the display **/
int pro_display_init(void);
#endif /* PRO_DISPLAY_H */
display.c
#include "main.h"
static int height_ = 300;
static int width_ = 300;
static int bpp_ = 16;
static SDL_Surface* screen_ = NULL;
int pro_display_init(void)
{
screen_ = SDL_SetVideoMode(width_, height_, bpp_, SDL_HWSURFACE|SDL_DOUBLEBUF);
if (!screen_)
{
pro_sdl_error("Video initialization failed.");
return 0;
}
return 1;
}
main.h
#ifndef PRO_MAIN_H
#define PRO_MAIN_H
// standard headers
#include <stdlib.h>
#include <stdlib.h>
// conditional headers
#if defined(WIN32) || defined(_WIN32)
#include <windows.h>
#endif
// our own headers
#include "scripter.h"
#include "ttf_util.h"
#include "events.h"
#include "display.h"
// some macros
#define pro_error(...) fprintf(stderr, __VA_ARGS__)
#define pro_sdl_error(x) fprintf(stderr, "%s. \n=> %s\n", x, SDL_GetError())
#define pro_ttf_error(x) fprintf(stderr, "%s. \n=> %s\n", x, TTF_GetError())
#endif /* PRO_MAIN_H */
** main.c**
#include "main.h"
int main(int argc, char* argv[])
{
pro_display_init();
return 0;
}
The Error:
main.c|5|undefined reference to `pro_display_init()'|
Checked the build process. Made sure I was adding “display.c” to gcc’s input files. I’m at my wit’s end. Why the error?
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