Extruding a 2D PNG into a 3D Mesh in BabylonJS
In BabylonJS, I’m attempting to extrude a 2d png image to a 3d mesh, whilst I’ve considered obtaining the contours/outline of the image by extracting the alpha channel of the image and then using the results to create an extruded polygon. I’ve gone with a more straight forward method which merely seeks to stack multiple