I wanted to update my games to API 34, using unity 2019.1.0f1. With my 2 projects everything goes smooth, after building my project I’ve uploaded it without problem, but one project is stubborn.
After uploading .aab I get this error "You uploaded an APK or Android App Bundle which has an activity, activity alias, service or broadcast receiver with intent filter, but without ‘android:exported’ property set."
I know I have to put that property in manifest and I’ve done that but after building .aab not seeing it?
I dont know, even after building my project and checking temp folder the manifest shows android:exported="true".
Thanks in advance for help.
I’ve tried to export that project and copy manifest from android studio, also tried to put another manifest in Plugins>Android instead of only in Plugins>Android>GoogleMobileAdsPlugin.
Tried to add .androidlib in that ads plugin folder, again error. Last thing I tried is updating to 2020 even 2021, after fixing every error about depreciated code, same no android:exported=true for .aab.
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